Modes of Play

Adventure Roleplay System’s Encounter and Exploration Mechanics I’ve discussed how to make checks, what skills there are, and what the Attributes are. What this section will go over is when to use certain skills and abilities. A quick note on Abilities: these will be covered on a later date, they are what give characters uniqueContinueContinue reading “Modes of Play”

Skills and Attributes: Core Mechanics

Adventure Roleplay System Rules Last time I talked about the Adventure Roleplaying System (ARS), I gave you the basic of basics. This time, we dive into how skills work, an example of a couple of skills, and the Attributes. Skills and attributes are the main modifying elements of your rolls, and they exemplify what yourContinueContinue reading “Skills and Attributes: Core Mechanics”

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