A small guide to the religious orders of Helus and the Seven Realms. Hello everyone! This week I decided to, instead of working on the physical parts of Helus such as the regions of Shevilar like I planned, I made the cosmic order and the commonly worshiped pantheons! This Codex entry lists several pantheons thatContinueContinue reading “Religions of the Realms”
Category Archives: Codex
Under City of Zeiar
Welcome to the Under City, a section of Zeiar that will be somewhat explored in the next part in the Rise of the Seventh Sphere adventure! This little codex entry will help people navigate the poorest district in all of Zeiar, where a crime family, the Alfir, reign supreme. Be sure to stay in Underdeck,ContinueContinue reading “Under City of Zeiar”
Talents of the Spheres
A codex Entry for the Seven Spheres Genesys Setting Heyo everyone! so I’ve been avoiding the homebrew of Seven Spheres for a minute, mostly because I’ve been showing off my own system. Well, Today is a good day to show off the homebrew talents I’ve made for the Seven Spheres! Some talents were designed withContinueContinue reading “Talents of the Spheres”
Adventure Roleplay System
Basic Mechanics Hello Everyone! Welcome to a new codex. Actually this has been a project I’ve been playing around with for a few years now, and am ready to begin sharing it with you. The system itself is still under heavy construction (I don’t even have bad guy stats yet!), but it is designed toContinueContinue reading “Adventure Roleplay System”
Training Time
Amakihal examples her skills to her students in a special sparing match.
Psionics
Want to use powers of the mind? Wanna throw stuff around or make yourself super fast? You can, at least in Pathfinder 2e or Genesys, using Psionics!
The Mystic
Today, for the first time in a long time, I am returning with my class, the MYSTIC, or rather a conversion from the Dungeons & Dragons Unearthed Arcana version to Pathfinder Second Edition! This class presented an intriguing option for me to use in my Seven Spheres Setting, as one of the spheres of power,ContinueContinue reading “The Mystic”
Kayrs, A Giant Ancestry
Hello everybody! Been a minute I know, but I’m coming back in a rather giant way! Out of all the ancestries for pathfinder second edition, there hasn’t been one of large size, only medium or small. That is changing with this awesome new Ancestry, the Kayr. Kayrs are large, intelligent humanoids that sometimes adapt theirContinueContinue reading “Kayrs, A Giant Ancestry”
The Dragon Knight
Wings flap hard as the drake lands before the group of cultists, wielding clubs and sticks to fight the creature. One gets pushed back as a rock, telekinetically thrown, slams into one of the cultist. A flurry of blades and spells take out the other cultist, the figure having launched from the back of theContinueContinue reading “The Dragon Knight”
Dorsimars
A planar scion unlike others, Dorsimars are descended from the Dathyrs, agents of fate who fought the Dark Beast 5000 years ago. Dorsimars are a magical astral scion that has dedicated their entire society to the protection of the other races against the cult of the dark beast, advancing their technology to the point thatContinueContinue reading “Dorsimars”