Been a while since I’ve done some world building, but today I’ve got to go over a part of the Seven Spheres setting: the Shevalir Empire. The Empire of Shevilar spans much of the western half of Helus’ main continent, with many states in it’s empire serving as vassals and law-makers. The Empirical Family isContinueContinue reading “For The Empire: Shevilar Codex”
Monthly Archives: June 2021
Archetypes, Backgrounds, and Careers
Project Adventure Roleplay System’s Character setup Today, we get to see how I’ve set up races and species, or as I like to call them, Archetypes, along with what else goes into a character besides their skills, attributes, and abilities. ARS is designed to set up your own setting and run with it, but makingContinueContinue reading “Archetypes, Backgrounds, and Careers”
Huntress’ Surprise Visit
A Genesys Encounter set in the Seven Spheres Setting Whilst the party rests, this would be an excellent encounter to be used. Continuing from Welcome to the Wild Road encounter, this encounter follows the caravan at a rest point. They’ll be able to barter, refuel, and resupply. The owner of the repair shop needs someone toContinueContinue reading “Huntress’ Surprise Visit”
Modes of Play
Adventure Roleplay System’s Encounter and Exploration Mechanics I’ve discussed how to make checks, what skills there are, and what the Attributes are. What this section will go over is when to use certain skills and abilities. A quick note on Abilities: these will be covered on a later date, they are what give characters uniqueContinueContinue reading “Modes of Play”
Skills of the Spheres
A Seven Spheres Codex entry Yesterday, I talked about the many talents you an find in the spheres, but what about the unique skills? Only fair I do this since I’ve spoiled the skills for ARS! Here is a list of the skills you will use in the Spheres. Skills in this Setting: SKILLCHARTYPESOURCEAithergyIntellectMagicSeven SpheresContinueContinue reading “Skills of the Spheres”